51
At the end of the corridor, you enter a medium-sized room with no other visible exits. An ancient music is played, as if by the walls themselves. On closer examination, you find that different segments are played by different walls. The north wall emits the fast-paced music; the south wall gives off soothing music; the east wall, the bridges; and the west wall, the high notes. The walls also each have an emblem on them. A riddle is engraved in a beautiful calligraphy on the far wall:
We are the Masters, who others dream of being.
As calm as trees, as fast as lightning,
we have all the knowledge and we know all the paths.
Yet we cherish one thing above all others.
It is strong and it endures. It can come naturally,
or it may be made to be. Yet it lasts.
We use it to get where we could not.
It is our first and last refuge and we have used it
to lock down the one threat we could not overcome.
On each wall, there is a single button.
Press the button on the west wall (knowledge). |
Press the button on the east wall (bridge). |
Press the button on the north wall (lightning). |
Press the button on the south wall (tree). |
Nah, this is too difficult. Waste time and try the sparkling electricity room instead. |
Strict Mode (In Strict Mode, the game will not show you options that require a skill you do not have. In non-strict mode, these options will be greyed out but you can still cheat and access them. You can switch modes at any time.)