Cat Colony Crisis is a short simulation game about managing a disease outbreak. You are on a spaceship with 15 cats, 1 of them is infected, and your goal is to end the outbreak, preferably with as few infections as possible.
The game is quite fun, but when I first started, I played 3 times on the default difficulty settings and each time I lost and all of the cats fell sick. However, after I learned some tricks and got better, I now tend to win easily, usually with 1-3 infections only.
You can download it at https://devils-cider-games.itch.io/cat-colony-crisis Continue reading Cat Colony Crisis Walkthrough/Guide
Game development competitions (shorter ones are called “game jams”) have scoring systems to determine the winners of the competition, but it can be difficult to design a scoring system that causes the best game to win.
Continue reading Model judging criteria for game dev competitions
Přerušme epidemický proces!
- Myjte si ruce.
- Dodržujte odstupy.
- Buďte ohleduplní.
- Zůstaňte doma.
Společně to zvládneme.
I’m currently creating a video game in C#/Monogame. It started off in Czech, but I wanted it to be available in Czech and English, so I set out to add multilanguage support to the game.
In this article, I’ll explain why I chose gettext and how I added it to my C# game. Continue reading Multilanguage game using GNU gettext in C#
“Mrkačka” je hrozná nemoc. Z ničeho nic se uprostřed noci probudíte, vaše oči se dají do zběsilého pohybu, dostanete se do křečí, a zemřete. Žádné varování, žádné predispozice, jen náhodná okamžitá smrt. Existuje jeden způsob, jak ji předejít, a to jednoduchým cvikem, který provedete každý den. Ovšem počet lidí, kdo na cvik zapomínají, se zvyšuje…” (povídka, 1200 slov)
Continue reading Náhodný oční systémový šok
Seek a way out! is a puzzle adventure game in the escape-the-room genre. It’s also a spin-off of my Scouting webcomic.
You are Tišík, a clever but inexperienced child, on a weekend Scouting trip to the mysterious Hut of Terror. Together with other children, you must solve puzzles and observe your surroundings to find your way out of rooms.
Currently, this is a tech demo constiting of 1 room and 1 puzzle.
Continue reading Najdi cestu ven!
Contract tracing video game is a turn-based simulation game. You play the role of an epidemiologist who’s using contact tracing and quarantines to contain an outbreak of a disease in a small town.
I created this game with my collague Alex Dolin from PostSharp Technologies for the EuVsVirus hackathon to help the fight against the COVID-19 pandemic in April 2020.
Continue reading Contract tracing video game
There’s a website where anyone can submit the name, face and description of any human. Site visitors then vote on these humans and whoever is at the top of the ladder at each full hour dies instantaneously. (2000 words)
“Your ID card, please,” said the clerk.
I handed it over, he crossed out my name in his forms and sent me to the voting booth. The booth contained a simple table, a chair and a computer. The national elections are coming up in a week but today, I’m making my death vote.
Continue reading Death Site
Paladin Rescue Team is a short real-time strategy game. You play the role of a group of paladins who fight monsters, rescue the wounded and extinguish fires. It was created for the Bohemia Interactive Game Jam in November 2019.
Continue reading Paladin Rescue Team